They prefer candid humor, digs at the competition, demos over trailers, trailers over no-footage announcements, exclusives over cross-platform titles, and new announcements (referred to as "MEGATON") over already revealed information. Trends: A variety of trends appeared during the study, many of which could have been easily predicted - others were revealing.įirst, as rule, NeoGAF members do not like the following: montages, long speeches, motion control, ugly/male/notepad-using translators, casual titles and marketing, or canned/forced humor. Nintendo was in the positive, while Microsoft and Sony were slightly negative. Wii announcement: 50Īll conferences trended toward zero at the end of the conference, due to mixed opinion on the conference overall. The highest scores are ranked as follows: This quickly followed the first "major low" point, the appearance of Cammie Dunaway. The first "major high" point was during Nintendo's conference, with the announcement of New Super Mario Bros. They were also able to sustain positive reaction the longest, while the other two companies quickly went to negative reactions. This may be due to the fact that it was slightly delayed and anticipation had built up. Sony's conference started with the highest positive score. Please note that the Microsoft and Sony had comparably long shows, while Nintendo achieved a significantly lower score in half the time.Ĭomparisons: Using the combined data, we can make a few superficial comparisons (without delving into hard statistical analysis). But we can still take the sum total of comments for each press conference. Only the immediate reactions were tabulated, and plenty of discussion has occured in the week following the press conferences. If that's what you want to do (Nintendo probably doesn't, for one).Ĭomment Totals: "Who won E3," a consistent theme appearing in the threads studied, is beyond the scope of this informal study. We can also see patterns in the responses that can offer insight that will allow us to predict future responses to press conferences, or offer guidelines on how to develop press conferences that will impress NeoGAF, and perhaps by extension, hardcore gamers. If you would like to reference the landmarks in the above graph, please see the individual graphs below (click the image for full size):Ībstract: After the totals of forum members' reactions for each one-minute interval were tallied and charted, we now have a basis on which to compare the reactions to each conference. Why the funky name though? Well, it may have a lot to do with this tech demo that came out in 2012.First and foremost, you'll notice in the above graph that there are no "event landmarks." Due to the amount of landmarks across all press conferences, I've removed them from the graph, as it would be completely useless. Crimson Arbitrium (if that is even its real name) will be developed for the PS5, Xbox Series X, and PC, with a launch window set for the fiscal year 2022. The games that inspired this title are Final Fantasy: The 4 Heroes of Light and Parasite Eve. These spells can also c hange up the appearance and abilities of the weapons your main character is using. The game’s combat will focus on elemental spells and how they can modify and transform the environment by the main character. Apparently, Square Enix’s Luminous Production studio will be in charge of this action RPG set in a huge open world. The latter will be titled Crimson Arbitrium – Agni’s Anthology. And here’s the kicker: the game will be out within the company’s fiscal year 2021/first quarter of 2022 and will be a timed exclusive for the PS5. The game’s world will have steampunk elements similar to Final Fantasy VI and will also bring back the Job System as well as character customization. The main director for the game is FFXIV reviver Naoki Yoshida. The former will be called, no surprise, Final Fantasy XVI.įinal Fantasy XVI will feature open-world exploration and action RPG combat similar to FFVII Remake and FFXV. The company is allegedly going to announce a sixteenth mothership game and a new IP in the upcoming Summer Game Fest online gaming event ( via NeoGAF). Final Fantasy ain’t staying final, as Square Enix is still at it for the next few years.
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